I don’t pretend to be a master of wire lacing. To be honest this is my first attempt but I am thoroughly pleased with the results. I was inspired by a recent article by Keith Neufeld in which he showed off his x0xb0x Wiring Harnesses.
This is my latest arcade joystick build incorporating my recent teensy++ [...]
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Posted 13 June 2010
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It’s no secret the PS3 will work with most USB HID gamepads or joysticks. However the Home button is something special. If you connect your sixaxis controller to your PC and monitor button presses, the Home button comes up as button number 13. If you then create a standard gamepad with the same button mapping, [...]
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Posted 25 May 2010
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AVR § Make
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I built this board several months ago. It’s a USB gamepad circuit with 6 buttons mapped to correlate with the standard layout of a Street Fighter IV FightStick for the PS3.
It’s based on another design by Raphaël Assénat.
You’ll find the source code and Eagle files here, both licensed under the GPL.
PS: It’ll also work just [...]
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Posted 22 May 2010
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AVR § Make
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Came across this handy little hack today googlin around the internetz. On several occasions I’ve had the need to get the full device and report descriptors from an attached USB device. Today was another one of those occasions. If you run lsusb with the -v flag you will get a nice verbose output, but if [...]
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Posted 08 May 2010
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Linux
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A year or so ago I wrote out some instructions detailing how to make SignatureTool.jar work in Unix type systems. Soon after I got word that somewhere around JDE 4.6 or JDE 4.7, RIM actually fixed the mistake in the sigtool. Sadly they missed one.
If you attempt to sign a .cod file larger than [...]
It’s 10:00pm EST, Jan. 28th and RIM’s signing servers have been down for the last sixty minutes. This wouldn’t be such an issue if the rest of the BlackBerry development tool suite wasn’t such a steaming pile of crap! Quite literally the only component that works – is the compiler.
The simulator doesn’t sim and [...]
Some time ago I started a little experiment to see what this whole “Web 2.0″ development thing was all about. The goal of the experiment was to develop a simple application without the help of any server side web framework, and instead use JSON as a data interchange format. All HTML, CSS, and [...]
This is mainly a show and tell post. What we have here is a NES controller that has been converted into a USB HID device. This means it can be connected to a computer without installing any drivers (Linux, Mac OS X, and Windows XP).
The circuit, PCB design, and firmware for the Atmega8 [...]
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Posted 12 April 2009
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In a previous post I listed 4 key items needed for BlackBerry development:
Rapc compiler
Signature tool
Simulator
Javaloader
At the time of writing the first two worked fine. The third, Simulator, is if’y at best. And the fourth was just not possible.
Until now. In late December, a saviour by the name of Nicolas Vivien dropped by [...]
Just a quick update on the Arduino LCD Library (bring it to version 0.3). I have worked many hours to iron out all the bugs in the code that checks the LCD modules busy flag. This is the part of the LCD modules controller that tells the arduino it’s in the middle of [...]
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Posted 19 September 2008
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Arduino
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